

In short, if you're getting 'tonnes of stress', you're overusing it. Aboms are primarily used to stun targets (normal form), with transform being an option for on-demand burst/damage during 'oh noes' moments, not all the time.

Postat inițial de RopeDrink:If that is the case, get out of the habit of transforming every fight. Provided you aren't transorming unecessarily, you should have no problems. The -transform stress trinket is a help, as is anti-stress trinkets/buffs for himself or other party members, though this can be overkill. The only real downside to them is inability to be paired with a Vestal, but that doesn't mean there aren't an infinite number of potential comps. You can even roll with multiple Abominations. Hound Masters (stuns/stress/self-heal), Hellions, (front-line stuns / backrank burst), Bounter Hunters (Flashbang // Finish Them), Occultist (stunner and/or healer), Arbalest (back-rank nuker), Jester (stress), Plague Doc (stuns) etc. It obviously can't pair with religious characters, so you'd likely run self-sustained comps that can compliment its stun power and/or look after itself without relying on, say, unreliable Occultist heals. If that is the case, get out of the habit of transforming every fight.
